Annotation Arrow
A note that draws a hand-drawn arrow to the element it points at, picked by a CSS selector. The curve avoids both boxes and redraws when the layout moves.
View codeIcon buttons whose strokes travel into the other icon: play to pause, sound to mute, plus to close, list to grid. They follow aria-pressed or aria-expanded and fire kodza:morph-icons.
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Say it to your AI. It gets the exact code below, not its best guess, and knows where it goes.
Add the Kodza Morph Icons to my page.
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<button class="kodza-morph-icons kodza-morph-icons--play" type="button" aria-pressed="false" aria-label="Play">
<svg viewBox="0 0 24 24" aria-hidden="true" focusable="false">
<path class="kodza-morph-icons__s kodza-morph-icons__edge" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__upper" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__lower" d="M-12 0H12"/>
</svg>
</button>
<button class="kodza-morph-icons kodza-morph-icons--sound" type="button" aria-pressed="false" aria-label="Mute">
<svg viewBox="0 0 24 24" aria-hidden="true" focusable="false">
<path d="M3 9.5H6.5L11 5.5V18.5L6.5 14.5H3Z"/>
<path class="kodza-morph-icons__s kodza-morph-icons__wave" d="M14.5 9A4 4 0 0 1 14.5 15"/>
<path class="kodza-morph-icons__s kodza-morph-icons__wave kodza-morph-icons__wave--far" d="M17.5 6A7 7 0 0 1 17.5 18"/>
<path class="kodza-morph-icons__s kodza-morph-icons__cross" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__cross kodza-morph-icons__cross--back" d="M-12 0H12"/>
</svg>
</button>
<button class="kodza-morph-icons kodza-morph-icons--plus" type="button" aria-expanded="false" aria-label="Filters">
<svg viewBox="0 0 24 24" aria-hidden="true" focusable="false">
<path class="kodza-morph-icons__s kodza-morph-icons__bar" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__bar kodza-morph-icons__bar--upright" d="M-12 0H12"/>
</svg>
</button>
<button class="kodza-morph-icons kodza-morph-icons--view kodza-morph-icons--bare" type="button" aria-pressed="false" aria-label="Grid view">
<svg viewBox="0 0 24 24" aria-hidden="true" focusable="false">
<g class="kodza-morph-icons__row">
<rect x="4" y="4" width="6" height="6"/>
<path class="kodza-morph-icons__s kodza-morph-icons__top" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__bottom" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__side" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__side kodza-morph-icons__side--end" d="M-12 0H12"/>
</g>
<g class="kodza-morph-icons__row">
<rect x="4" y="4" width="6" height="6"/>
<path class="kodza-morph-icons__s kodza-morph-icons__top" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__bottom" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__side" d="M-12 0H12"/>
<path class="kodza-morph-icons__s kodza-morph-icons__side kodza-morph-icons__side--end" d="M-12 0H12"/>
</g>
</svg>
</button>
/* Kodza License: free to use, client work included. Not to resell or redistribute, ported or not: https://kodza.dev/docs/#print-license */
/* Kodza — Morph Icons
Icon buttons that change their mind: the strokes of one icon travel, turn and shorten into the
other. Play folds into pause, the sound waves fade out under a cross, plus turns into close, the
list closes up into a grid. Nothing is swapped: the same strokes move. Each one is a straight
line placed by a transform and cut by stroke-dasharray, never an animated d, so Safari plays it.
The state is the button's own aria-pressed (aria-expanded on a disclosure): the script flips it
on click, and so can yours. The first icon shows while it is false, the second while it is true.
Everything is tuned with the --kz-morph-icons-* variables. */
.kodza-morph-icons {
--kz-morph-icons-size: 44px;
--kz-morph-icons-icon: 20px;
--kz-morph-icons-stroke: 1.75px; /* in icon units, 24 across */
--kz-morph-icons-ink: #0a0a0a;
--kz-morph-icons-on-ink: #ffffff;
--kz-morph-icons-hover: #2a2a2a; /* the circle under the pointer */
--kz-morph-icons-tint: rgba(10, 10, 10, 0.07); /* the bare button under the pointer */
--kz-morph-icons-duration: 0.45s;
--kz-morph-icons-ease: cubic-bezier(0.65, 0, 0.35, 1); /* in and out, so the strokes are seen travelling */
display: inline-grid;
flex: none;
place-items: center;
box-sizing: border-box;
width: var(--kz-morph-icons-size);
height: var(--kz-morph-icons-size);
margin: 0;
padding: 0;
border: 0;
border-radius: var(--kz-radius-pill, 999px);
background: var(--kz-morph-icons-ink);
color: var(--kz-morph-icons-on-ink);
font: inherit;
line-height: 1;
cursor: pointer;
-webkit-tap-highlight-color: transparent;
transition:
background-color calc(0.2s * var(--kz-motion-scale, 1)) ease,
scale calc(0.15s * var(--kz-motion-scale, 1)) cubic-bezier(0.22, 1, 0.36, 1);
}
.kodza-morph-icons:focus-visible {
outline: 2px solid var(--kz-morph-icons-ink);
outline-offset: 3px;
}
.kodza-morph-icons:active {
scale: 0.92;
}
/* Bare: no circle, for a toolbar that keeps its buttons plain */
.kodza-morph-icons--bare {
background: transparent;
color: var(--kz-morph-icons-ink);
}
@media (hover: hover) {
.kodza-morph-icons:hover {
background: var(--kz-morph-icons-hover);
}
.kodza-morph-icons--bare:hover {
background: var(--kz-morph-icons-tint);
}
}
.kodza-morph-icons svg {
display: block;
width: var(--kz-morph-icons-icon);
height: var(--kz-morph-icons-icon);
overflow: hidden;
fill: none;
stroke: currentColor;
stroke-width: var(--kz-morph-icons-stroke);
stroke-linecap: round;
stroke-linejoin: round;
pointer-events: none;
}
/* Every moving stroke is the same 24-unit line, M-12 0H12. A transform puts its middle in place and
turns it; the dash shows L units of it around that middle: dasharray L 48, offset L/2 - 12.
A stroke that goes away shrinks to its middle and thins out with it, so its round cap never
stays behind as a dot; one that comes back grows the same way, from nothing. */
.kodza-morph-icons__s {
transform-box: view-box;
transform-origin: 0 0;
transition-property: transform, stroke-dasharray, stroke-dashoffset, stroke-width;
transition-duration: 0s;
transition-timing-function: var(--kz-morph-icons-ease);
}
/* Motion starts once the script is ready, so nothing moves on load */
.kodza-morph-icons.is-ready .kodza-morph-icons__s {
transition-duration: calc(var(--kz-morph-icons-duration) * var(--kz-motion-scale, 1));
}
/* Play ↔ pause: the left edge steps right and stays a bar; the two slopes stand up and shorten into
the second bar. Give it aria-label "Play": aria-pressed is true while it plays, and shows pause */
.kodza-morph-icons--play .kodza-morph-icons__edge {
transform: translate(8px, 12px) rotate(90deg);
stroke-dasharray: 12px 48px;
stroke-dashoffset: -6px;
}
.kodza-morph-icons--play .kodza-morph-icons__upper {
transform: translate(13px, 9px) rotate(30.964deg);
stroke-dasharray: 11.662px 48px;
stroke-dashoffset: -6.169px;
}
.kodza-morph-icons--play .kodza-morph-icons__lower {
transform: translate(13px, 15px) rotate(-30.964deg);
stroke-dasharray: 11.662px 48px;
stroke-dashoffset: -6.169px;
}
.kodza-morph-icons--play:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__edge {
transform: translate(9px, 12px) rotate(90deg);
}
.kodza-morph-icons--play:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__upper {
transform: translate(15px, 9px) rotate(90deg);
stroke-dasharray: 6px 48px;
stroke-dashoffset: -9px;
}
.kodza-morph-icons--play:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__lower {
transform: translate(15px, 15px) rotate(-90deg);
stroke-dasharray: 6px 48px;
stroke-dashoffset: -9px;
}
/* Sound ↔ mute: the far wave fades out first, then the near one, each shrinking to its middle,
and a cross grows where they were; unmuting plays it backwards. Give it aria-label "Mute" */
.kodza-morph-icons--sound .kodza-morph-icons__wave {
stroke-dasharray: 6.79px 24px; /* the near arc is 6.78 long */
stroke-dashoffset: 0;
transition-delay: calc(var(--kz-morph-icons-duration) * 0.25 * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--sound .kodza-morph-icons__wave--far {
stroke-dasharray: 14.42px 24px; /* the far arc is 14.42 long */
transition-delay: calc(var(--kz-morph-icons-duration) * 0.35 * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--sound .kodza-morph-icons__cross {
transform: translate(17px, 12px) rotate(45deg);
stroke-dasharray: 0px 48px;
stroke-dashoffset: -12px;
stroke-width: 0;
}
.kodza-morph-icons--sound .kodza-morph-icons__cross--back {
transform: translate(17px, 12px) rotate(-45deg);
}
.kodza-morph-icons--sound:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__wave {
stroke-dasharray: 0px 24px;
stroke-dashoffset: -3.39px;
stroke-width: 0;
transition-delay: calc(var(--kz-morph-icons-duration) * 0.08 * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--sound:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__wave--far {
stroke-dashoffset: -7.21px;
transition-delay: 0s;
}
.kodza-morph-icons--sound:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__cross {
stroke-dasharray: 8.485px 48px;
stroke-dashoffset: -7.757px;
stroke-width: var(--kz-morph-icons-stroke);
transition-delay: calc(var(--kz-morph-icons-duration) * 0.3 * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--sound:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__cross--back {
transition-delay: calc(var(--kz-morph-icons-duration) * 0.38 * var(--kz-motion-scale, 1));
}
/* Plus ↔ close: both bars turn a quarter of the way round and lengthen a little, since a cross
looks smaller than a plus of the same length. On a disclosure, use aria-expanded */
.kodza-morph-icons--plus .kodza-morph-icons__bar {
transform: translate(12px, 12px) rotate(0deg);
stroke-dasharray: 14px 48px;
stroke-dashoffset: -5px;
}
.kodza-morph-icons--plus .kodza-morph-icons__bar--upright {
transform: translate(12px, 12px) rotate(90deg);
}
.kodza-morph-icons--plus:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__bar {
transform: translate(12px, 12px) rotate(45deg);
stroke-dasharray: 16px 48px;
stroke-dashoffset: -4px;
}
.kodza-morph-icons--plus:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__bar--upright {
transform: translate(12px, 12px) rotate(135deg);
}
/* List ↔ grid: each row keeps its tile; the two lines beside it slide apart into the top and bottom
of a second tile, and its sides grow between them. The second row follows a beat later.
Give it aria-label "Grid view" */
.kodza-morph-icons__row {
--kz-morph-icons-row: 0;
transform-box: view-box;
transform-origin: 0 0;
}
.kodza-morph-icons__row + .kodza-morph-icons__row {
--kz-morph-icons-row: 1;
transform: translateY(10px);
}
.kodza-morph-icons--view .kodza-morph-icons__top {
transform: translate(17px, 5px) rotate(0deg);
stroke-dasharray: 6px 48px;
stroke-dashoffset: -9px;
transition-delay: calc(var(--kz-morph-icons-duration) * (0.15 + 0.06 * var(--kz-morph-icons-row)) * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--view .kodza-morph-icons__bottom {
transform: translate(16px, 9px) rotate(0deg);
stroke-dasharray: 4px 48px;
stroke-dashoffset: -10px;
transition-delay: calc(var(--kz-morph-icons-duration) * (0.15 + 0.06 * var(--kz-morph-icons-row)) * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--view .kodza-morph-icons__side {
transform: translate(14px, 7px) rotate(90deg);
stroke-dasharray: 0px 48px;
stroke-dashoffset: -12px;
stroke-width: 0;
transition-delay: calc(var(--kz-morph-icons-duration) * 0.06 * var(--kz-morph-icons-row) * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--view .kodza-morph-icons__side--end {
transform: translate(20px, 7px) rotate(90deg);
}
.kodza-morph-icons--view:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__top {
transform: translate(17px, 4px) rotate(0deg);
transition-delay: calc(var(--kz-morph-icons-duration) * 0.06 * var(--kz-morph-icons-row) * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--view:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__bottom {
transform: translate(17px, 10px) rotate(0deg);
stroke-dasharray: 6px 48px;
stroke-dashoffset: -9px;
transition-delay: calc(var(--kz-morph-icons-duration) * 0.06 * var(--kz-morph-icons-row) * var(--kz-motion-scale, 1));
}
.kodza-morph-icons--view:is([aria-pressed="true"], [aria-expanded="true"]) .kodza-morph-icons__side {
stroke-dasharray: 6px 48px;
stroke-dashoffset: -9px;
stroke-width: var(--kz-morph-icons-stroke);
transition-delay: calc(var(--kz-morph-icons-duration) * (0.2 + 0.06 * var(--kz-morph-icons-row)) * var(--kz-motion-scale, 1));
}
@media (prefers-reduced-motion: reduce) {
.kodza-morph-icons,
.kodza-morph-icons *,
.kodza-morph-icons *::before,
.kodza-morph-icons *::after {
transition-duration: 0.01ms !important;
transition-delay: 0s !important;
animation-duration: 0.01ms !important;
}
}
/* kodza-guard 553d6022bf74 — generated by Kodza, do not edit.
Theme guard: keeps a site's own CSS (WordPress themes, Bootstrap, CSS resets…) off this
component. :not(#_) is always true and weighs as much as an id, so these lines win over
theme rules made of classes and tags. Customise the component through its --kz-* variables. */
/* What the browser gives, where the component sets it only in some states: at the lowest weight, so its own rules below put it back */
:where(.kodza-morph-icons):not(#_) {
outline: revert;
outline-offset: revert;
}
:where(.kodza-morph-icons svg:where(:not([class*="kodza-"]))):not(#_) {
transition-duration: revert;
transition-delay: revert;
}
/* What the browser gives, on everything the component leaves to it */
.kodza-morph-icons:not(#_) {
text-decoration: revert;
list-style: revert;
position: revert;
box-shadow: revert;
appearance: revert;
max-height: revert;
letter-spacing: revert;
text-transform: revert;
text-underline-offset: revert;
text-align: revert;
text-indent: revert;
text-shadow: revert;
vertical-align: revert;
white-space: revert;
min-height: revert;
}
.kodza-morph-icons__s:not(#_),
.kodza-morph-icons__row:not(#_) {
box-sizing: revert;
}
.kodza-morph-icons svg:where(:not([class*="kodza-"])):not(#_) {
border: revert;
margin: revert;
padding: revert;
border-radius: revert;
outline: revert;
text-decoration: revert;
list-style: revert;
box-sizing: revert;
float: revert;
position: revert;
background-color: revert;
background-image: revert;
box-shadow: revert;
outline-offset: revert;
appearance: revert;
max-width: revert;
max-height: revert;
color: revert;
font-family: revert;
font-size: revert;
font-weight: revert;
font-style: revert;
line-height: revert;
letter-spacing: revert;
text-transform: revert;
text-underline-offset: revert;
text-align: revert;
text-indent: revert;
text-shadow: revert;
vertical-align: revert;
transition-property: revert;
transition-timing-function: revert;
}
/* The component's own rules, one step stronger: real buttons and fields, what it sets on tags themes style (links, lists, headings, images…), and the root width (a theme may narrow it, never widen it) */
.kodza-morph-icons:not(#_) {
display: inline-grid;
flex: none;
place-items: center;
box-sizing: border-box;
width: var(--kz-morph-icons-size);
height: var(--kz-morph-icons-size);
margin: 0;
padding: 0;
border: 0;
border-radius: var(--kz-radius-pill, 999px);
background: var(--kz-morph-icons-ink);
color: var(--kz-morph-icons-on-ink);
font: inherit;
line-height: 1;
cursor: pointer;
-webkit-tap-highlight-color: transparent;
transition: background-color calc(0.2s * var(--kz-motion-scale, 1)) ease,
scale calc(0.15s * var(--kz-motion-scale, 1)) cubic-bezier(0.22, 1, 0.36, 1);
}
.kodza-morph-icons:focus-visible:not(#_) {
outline: 2px solid var(--kz-morph-icons-ink);
outline-offset: 3px;
}
.kodza-morph-icons:active:not(#_) {
scale: 0.92;
}
.kodza-morph-icons--bare:not(#_) {
background: transparent;
color: var(--kz-morph-icons-ink);
}
@media (hover: hover) {
.kodza-morph-icons:hover:not(#_) {
background: var(--kz-morph-icons-hover);
}
}
@media (hover: hover) {
.kodza-morph-icons--bare:hover:not(#_) {
background: var(--kz-morph-icons-tint);
}
}
.kodza-morph-icons svg:not(#_) {
display: block;
}
@media (prefers-reduced-motion: reduce) {
.kodza-morph-icons:not(#_) {
transition-duration: 0.01ms !important;
transition-delay: 0s !important;
animation-duration: 0.01ms !important;
}
}
@media (prefers-reduced-motion: reduce) {
.kodza-morph-icons *:where(svg):not(#_) {
transition-duration: 0.01ms !important;
transition-delay: 0s !important;
}
}
// Kodza License: free to use, client work included. Not to resell or redistribute, ported or not: https://kodza.dev/docs/#print-license
// Kodza — Morph Icons
// The CSS draws both icons and plays the morph; the script only flips the state on click:
// aria-expanded when the button has it (it opens something), aria-pressed otherwise. Your own code
// can set the same attribute (a player that starts on its own), and the icon follows. Each click
// sends a kodza:morph-icons event, detail { pressed }, that bubbles.
(() => {
const SELECTOR = '.kodza-morph-icons';
// One instance, with its own state: two copies on a page never interfere. Everything it
// starts is tied to `signal` (listeners get { signal }, observers and timers stop on its
// 'abort' event), so kodza:destroy stops it all.
function mount(root, signal) {
const attr = root.hasAttribute('aria-expanded') ? 'aria-expanded' : 'aria-pressed';
if (!root.hasAttribute(attr)) root.setAttribute(attr, 'false');
root.addEventListener('click', () => {
const pressed = root.getAttribute(attr) !== 'true';
root.setAttribute(attr, String(pressed));
root.dispatchEvent(new CustomEvent('kodza:morph-icons', { bubbles: true, detail: { pressed } }));
}, { signal });
}
// Kodza lifecycle, the same in every component: `kodza:init` starts the instances inside
// event.detail.root (the whole page by default), `kodza:destroy` stops them and puts their
// markup back. For themes and apps that swap content without a page load. Each running root
// keeps its markup as written under KODZA, shared by every Kodza script on the page: a Kodza
// component inside another one is saved as written, not half-started, and stopped with it. Two
// components on one root (a reveal on a stat card) both start, and stop together.
const KODZA = Symbol.for('kodza');
const RUNNING = Symbol.for(`kodza ${SELECTOR}`); // a root this component runs on, for every copy of this script
const instances = new WeakMap();
const find = (scope = document) => [scope, ...scope.querySelectorAll(SELECTOR)].filter((el) => el.matches?.(SELECTOR));
const attrsOf = (el) => [...el.attributes].map((a) => [a.name, a.value]);
const put = (el, saved) => {
[...el.attributes].forEach((a) => el.removeAttribute(a.name));
saved.attrs.forEach(([name, value]) => el.setAttribute(name, value));
el.innerHTML = saved.html;
};
// The markup inside a root as written: Kodza components already running in it give back their own
const written = (root) => {
const all = [...root.querySelectorAll('*')];
if (!all.some((el) => el[KODZA])) return root.innerHTML;
const copy = root.cloneNode(true);
const twins = copy.querySelectorAll('*');
let last = null;
all.forEach((el, i) => {
if (!el[KODZA] || last?.contains(el)) return;
last = el;
put(twins[i], el[KODZA]);
});
return copy.innerHTML;
};
const init = (scope) => find(scope).forEach((root) => {
// Already running, maybe from another copy of this script. Marked is-ready with no Kodza component
// running on it, a root is a copy of a started one (a cloned slide): it is left as it is
if (root[RUNNING] || (root.classList.contains('is-ready') && !root[KODZA])) return;
// Rendered by React (data-kodza-manual): React starts it, with an init aimed at that markup once
// it has hydrated it. Any earlier start would change markup React has not taken over yet
const owner = root.closest('[data-kodza-manual]');
if (owner && !(scope && owner.contains(scope))) return;
const controller = new AbortController();
// Another Kodza component already running on this root: its markup as written is kept, and the
// two stop together
const before = root[KODZA];
const saved = { html: before ? before.html : written(root), attrs: before ? before.attrs : attrsOf(root), stop: () => destroy(root) };
if (before) before.above = saved;
instances.set(root, { controller, saved, before });
root[KODZA] = saved;
root[RUNNING] = true;
mount(root, controller.signal);
root.classList.add('is-ready');
});
const destroy = (scope) => find(scope).forEach((root) => {
const instance = instances.get(root);
if (!instance) return;
instances.delete(root);
instance.saved.above?.stop(); // a Kodza component started after it on the same root stops first
// The Kodza components running inside it stop first: once its markup is put back, their own
// script could not find them any more
root.querySelectorAll('*').forEach((el) => el[KODZA]?.stop());
instance.controller.abort();
delete root[RUNNING];
// Started on top of another one: that one stops next, and puts the markup back
if (instance.before) {
delete instance.before.above;
root[KODZA] = instance.before;
return instance.before.stop();
}
delete root[KODZA];
put(root, instance.saved);
});
document.addEventListener('kodza:init', (event) => init(event.detail?.root));
document.addEventListener('kodza:destroy', (event) => destroy(event.detail?.root));
init();
// Loaded in <head>, the script runs before the markup exists: once more when it is parsed
if (document.readyState === 'loading') document.addEventListener('DOMContentLoaded', () => init(), { once: true });
})();
'use client';
// Kodza — Morph Icons, for React. From https://kodza.dev/components/morph-icons/
// Kodza License: free to use, client work included. Not to resell or redistribute, ported or not: https://kodza.dev/docs/#print-license
// Next to this file: morph-icons.css and morph-icons.js, the component's CSS and JS from Kodza, as they are.
// Yours to edit: the markup is plain JSX below.
// The script changes this markup once React has rendered it (it adds layers, splits text, moves
// nodes), so React must not patch it afterwards. When a prop changes, the key gives React a fresh
// element: kodza:destroy stops the script on the old one, kodza:init starts it on the new one.
// data-kodza-manual keeps the script from starting it on its own: the effect below does, once
// React has hydrated the markup (on a page that streams in, the script can load first).
// Built from your data (tabs, rows, options)? Put what the markup is made of in the key, as plain
// values (ids, text, numbers): a change starts the script again on fresh markup. What the visitor
// changes (the open tab, the sort, what they type) is the script's: keep it out of the key, follow
// it with onClick or onInput on the root, and change it from your code as a visitor would (click
// the tab; set the field's value, then dispatch a bubbling input event).
import { useRef, useEffect, type ComponentPropsWithoutRef, type ComponentRef, type CSSProperties } from 'react';
import './morph-icons.css';
type Variant = "bare" | "play" | "plus" | "sound" | "view";
export type MorphIconsProps = Omit<ComponentPropsWithoutRef<'button'>, "children" | "variant" | "vars" | "onMorphIcons"> & {
/** Modifier class(es): .kodza-morph-icons--bare, .kodza-morph-icons--play, .kodza-morph-icons--plus, .kodza-morph-icons--sound, .kodza-morph-icons--view */
variant?: Variant | Variant[];
/** Settings, as CSS variables on the root */
vars?: {
/** default: 44px */
"--kz-morph-icons-size"?: string | number;
/** default: 20px */
"--kz-morph-icons-icon"?: string | number;
/** in icon units, 24 across — default: 1.75px */
"--kz-morph-icons-stroke"?: string | number;
/** default: #0a0a0a */
"--kz-morph-icons-ink"?: string | number;
/** default: #ffffff */
"--kz-morph-icons-on-ink"?: string | number;
/** the circle under the pointer — default: #2a2a2a */
"--kz-morph-icons-hover"?: string | number;
/** the bare button under the pointer — default: rgba(10, 10, 10, 0.07) */
"--kz-morph-icons-tint"?: string | number;
/** default: 0.45s */
"--kz-morph-icons-duration"?: string | number;
/** in and out, so the strokes are seen travelling — default: cubic-bezier(0.65, 0, 0.35, 1) */
"--kz-morph-icons-ease"?: string | number;
};
/** "kodza:morph-icons", fired by the script (bubbles from the root) */
onMorphIcons?: (event: CustomEvent) => void;
className?: string;
};
export function MorphIcons({ variant, vars, onMorphIcons, className, style, ...rest }: MorphIconsProps) {
const ref = useRef<ComponentRef<'button'>>(null);
const classes = ["kodza-morph-icons", "kodza-morph-icons--play", ...([] as string[]).concat(variant ?? []).map((v) => `kodza-morph-icons--${v}`), className].filter(Boolean).join(' ');
// Everything the markup is made of: when it changes, React gets a fresh element (see the top)
const key = JSON.stringify([classes, vars, style, rest]);
// Starts the script on this element once React has rendered it, stops it when it goes
useEffect(() => {
const root = ref.current;
let live = true;
// @ts-ignore: a plain script, no types to find
import('./morph-icons.js').then(() => {
if (live) document.dispatchEvent(new CustomEvent('kodza:init', { detail: { root } }));
});
return () => {
live = false;
document.dispatchEvent(new CustomEvent('kodza:destroy', { detail: { root } }));
};
}, [key]);
useEffect(() => {
const root = ref.current;
if (!root || !onMorphIcons) return;
const listener = (event: Event) => onMorphIcons(event as CustomEvent);
root.addEventListener("kodza:morph-icons", listener);
return () => root.removeEventListener("kodza:morph-icons", listener);
}, [onMorphIcons, key]);
return (
<button type="button" aria-pressed="false" aria-label="Play" key={key} {...rest} className={classes} data-kodza-manual style={{ ...vars, ...style } as CSSProperties} ref={ref}>
<svg viewBox="0 0 24 24" aria-hidden="true" focusable="false">
<path className="kodza-morph-icons__s kodza-morph-icons__edge" d="M-12 0H12" />
<path className="kodza-morph-icons__s kodza-morph-icons__upper" d="M-12 0H12" />
<path className="kodza-morph-icons__s kodza-morph-icons__lower" d="M-12 0H12" />
</svg>
</button>
);
}
Checked
Robots poked at it before you did. Every component goes through the same checks, and again each time it changes.